AndrewNotes/Avalon/04_NPCs_Faculty/Kalen D'Serris.md
2025-12-06 11:09:54 -08:00

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Kalen D'Serris

Overview

  • Former leyline field engineer / battle-mage who watched a city almost die in a node collapse.
  • Co-designed the Root Oversight Array remote monitoring + partial control of the leyline “grid.”
  • Genuine believer that surveillance + control are the only things keeping the world from burning again.
  • Treats Avalon Academy as a critical but expendable node: a testbed and early-warning system.
  • PCs are “anomalous survivors” of the B2 event. He uses them as on-site sensors and guinea pigs.
  • He becomes fixated on one student, Fouadriel (“Fouad”), as a statistical outlier and potential Harbinger.
  • Everyone assumes D'Serris is a paranoid weirdo scapegoating a harmless idiot.
    He is, unfortunately, correct.
  • Final arc: party has to decide whether to side with DSerris (ends-justify-means antihero) against Fouadriel/Root, or reject both.

Early Life

  • Born in a low-magic industrial city built over a thick leyline junction.

  • Family background: line of minor maintenance mages, ward technicians, and municipal workers.

  • Grew up seeing leylines as infrastructure, not mysticism:

    • The thing that keeps lights on, water clean, wards stable.
    • The thing that, if mishandled, blows buildings apart.
  • As a kid, obsessed with patterns:

    • Streetlight failures, power brownouts, small anomalies in ritual times.
    • Skipped normal wizard school track to apprentice under grid-engineers.

Personality seed: pragmatic, dry, not impressed by heroics impressed by systems that dont fail.


The Leyline Crisis (The Thing That Broke Him)

Set ~1015 years before the campaign.

  • Serving as a junior field engineer / battle-mage in the Leyline Stabilization Corps during a regional crisis:

    • A cluster of nodes was over-tapped by warring factions.
    • One citys main trunk started to awaken Root consciousness bleeding through.
  • Dserris was part of the team sent in to:

    • Reinforce containment sigils.
    • Shunt excess power to sacrificial subnodes (smaller communities, outlying infrastructure).
  • He witnessed:

    • Melted streets, people cooked by backlash, protective wards failing in slow motion.
    • High-minded mages arguing theory while people burned.
  • The critical decision:

    • A classified ritual was proposed: shunt a hostile emergent consciousness deeper into the Root network instead of letting it detonate locally.
    • Dserris signed off on the calculations and helped implement it.
    • It “worked”: city survived, but something ugly was effectively caged inside the world-tree, its influence diffused along the grid.
  • Official reports: “Anomaly neutralized. Network stabilized.”
    Unofficial reality: they shoved a monster into the walls and hoped it would never rattle them again.

Guilt: he believes that if Oversight had existed earlier, the crisis could have been controlled before it got that far. Everything he does afterward is about never letting that happen again.


Birth of the Root Oversight Array

  • Post-crisis, a coalition of governments/magocracies pushed for:

    • Standardized monitoring of major leyline trunks.
    • Centralized anomaly logging.
    • “Command nodes” that could throttle or shut down taps remotely.
  • Dserris ended up on the design team:

    • Turned his crisis experience into protocols:
      • Automated alert thresholds.
      • “Red branch” shutdown logic (like B2).
      • Deep logging of spell traffic (“telemetry,” but also surveillance).
  • Philosophically:

    • Sees the Array as necessary authoritarianism:
      • “Freedom to do anything with the grid” nearly killed a city.
      • Hes willing to spy, lie, and shut down communities to prevent another awakening.
  • Politically:

    • Not high-ranking nobility; more like a senior sysadmin with far too much access.
    • Disliked by idealistic mages; quietly backed by hardline security types.

The Avalon Node

  • When the Avalon Adventuring Academy was proposed as a regional anchor node, Dserris:

    • Advocated to plug it into the Array.
    • Argued that a school full of young casters is high-risk but strategically useful:
      • Lots of ritual traffic → good early-warning “noise.”
      • A controlled environment to test new containment protocols.
  • Design decisions he pushed through:

    • Subnodes (A1A3, B1B3, etc.) arranged like a labyrinth of fuses.
    • Custodial / maintenance staff wired into a separate “eyes and ears” channel.
    • Low-visibility presence: students arent told his name initially; he is “Root Oversight.”
  • When B2 blew:

    • From his POV, this was a partial rerun of the old crisis:
      • Sudden destabilization in a branch.
      • Student biometrics logged in the tap cell at the exact moment.
      • Root behavior around Avalon shifted a small echo of the thing he shoved into it years ago.
  • His immediate move:

    • Kill remote control to that branch (“oversight offline”) and treat it as a quarantined wound.
    • Tag the involved students (party) as anomalous nodes:
      • “Subjects A3-01, -02, -03, etc. survived direct exposure with minimal corruption.”
      • Thats not normal; thats useful.

Kalen Dserris, Right Now

What he wants:

  • Stop whatever is echoing the old crisis from manifesting at Avalon.
  • Maintain the illusion of control to his superiors if they think hes lost the grid, he gets replaced by someone worse.
  • Use the party as instruments:
    • They can go places and interact in ways automated tools cant.
    • They are already “dirty”; he sees further exposure as an acceptable risk.

What hes willing to do:

  • Lie to them about the true level of danger.
  • Withhold information that might make them refuse to help.
  • Threaten to cut power, locks, or protections to force their hand if necessary.
  • In an absolute pinch: advocate killing a student (Fouad) to protect the Root, if no other solution appears.

What he wont do:

  • He wont casually sacrifice entire towns / cities again if theres any alternative.
  • He does not enjoy hurting kids; he just thinks the options are “hurt a few now” vs “watch many die later.”

The Fouadriel Obsession

Fouadriel (“Fouad”) = idiot harbinger.

From Dserriss POV:

  • As soon as Fouad enrolls and is granted a student access token, the Array starts logging anomalies:

    • Background noise spikes whenever hes on campus.
    • Minor desyncs in root heartbeat when he passes certain wards.
    • Statistical correlation between “Fouad present” and “micro-glitches” in the node.
  • The pattern is subtle but unmistakable to Dserris:

    • It matches low-level signatures from the old crisis.
    • Not enough to make a public case, but enough to set off his trauma radar.
  • He flags Fouad as:

    • “Subject FH-01 Potential Harbinger / carrier.”
    • Pushes for extra passive monitoring: dorm ward pings, attendance logs, spellcasting records.

No one else buys it:

  • Larkvale thinks hes scapegoating a harmless, dumb kid to justify more authority.
  • Elias thinks hes reading patterns into noise.
  • Students, once they hear “Dserris thinks Fouad is the big threat,” assume Dserris is completely out of touch.

From a campaign standpoint:

  • FreshmanJunior years:
    • Every time Dserris can, he tries to insert “and keep an eye on Fouadriel” into orders.
    • The party reads this as bigoted / paranoid / laughable.
  • Senior year:
    • Evidence piles up that Fouad is, in fact, where the Roots caged consciousness is trying to manifest.
    • The line “I told you from the first anomaly” hits hard.

Relationship to the PCs (over four years)

Initial impression (Freshman):

  • He sees them as:
    • “Subjects who survived contact with a destabilized node.”
    • Both a risk and a resource.
  • Tone toward them:
    • Clinical, cold, impatient with teenage bullshit.
    • Low-key impressed they didnt die or crack.

As they investigate / help:

  • If theyre competent:
    • He develops grudging respect.
    • Starts sharing more technical detail, still holding back core secrets.
  • If they constantly blow things up:
    • His reports become harsher.
    • He starts planning contingencies around their chaos.

Potential turning points:

  • If they hand him a big win (prevent a major cascade, identify a saboteur):
    • “You are idiots, but youre my idiots now.”
  • If they defy him over something moral (e.g., refusing to accept “kill Fouad” as the only option):
    • He is furious but also secretly relieved if their plan works.
    • If it fails, he feels justified and becomes much harder.

4-Year Arc (High Level)

Freshman Year:

  • Focus: B2 destruction, figuring out whats wrong with the Avalon node.
  • Dserris role:
    • Remote presence, creepy hologram, “Root Oversight Voice.”
    • Treats PCs as instruments; doesnt fully grasp their emotional reality.
    • Starts dropping “monitor Subject FH-01” into directives.

Sophomore Year:

  • Focus: attempts to reinforce / upgrade the node; experiments in routing more power for academy projects.
  • Dserris:
    • Shows up more often via projection.
    • Tests the PCs: small missions that look like maintenance but are actually stress tests on the Root.
    • First hints he was involved in an old cover-up.

Junior Year:

  • Focus: the “villain whos actually trying to stop the real villain.”
    • Some mid-boss type is sabotaging the grid to prevent the Root consciousness from consolidating.
  • Dserris:
    • Frames saboteur as terrorist, pushes hard to neutralize them.
    • PCs discover the saboteur has a point.
    • Revealed: Dserris helped shove the monster into the Root in the first place.

Senior Year:

  • Focus: Fouadriel / Harbinger arc.
    • Root consciousness begins to seriously push through academy node.
    • Fouad becomes locus / vessel / pivot.
  • Dserris:
    • Goes full “necessary monster.”
    • His plan may involve sacrificing Fouad and/or segments of the node to starve the Root.
    • PCs must choose between:
      • His brutal but effective plan.
      • Their own third-way solution (redeem Fouad, re-route the Root, etc.).

How to Play Dserris at the Table

Voice & vibe:

  • Sounds tired more than angry.
  • Speaks in technical metaphors (“You are trying to hot-patch a live trunk, child.”).
  • Doesnt raise his voice unless truly cornered.
  • Treats teenagers like junior technicians, not “chosen ones.”

Quirks:

  • Uses student ID numbers / subject codes casually, then corrects to names only if someone calls him on it.
  • References past crises without giving full context (“Ive seen this pattern before; last time we lost a district.”).
  • Has a dry, unintentional sense of humor when describing horrific shit.

Key lines to remember:

  • “You think I enjoy watching you? I barely enjoy watching the grid, and its smarter than you.”
  • “Yes, I am surveilling teenagers. The last time I assumed adolescents wouldnt break the Root, I had to sign off on a mass burial.”
  • “Fouadriel is not harmless. He is a pattern. Patterns kill cities.”