disabled vsync for moar frames
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7045273c39
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8305dcf10d
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fallingCand
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fallingCand
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@ -175,6 +175,6 @@ GLFWwindow* init_glfw_glad(const char* title, int width, int height) {
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glfwTerminate();
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glfwTerminate();
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return NULL;
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return NULL;
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}
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}
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glfwSwapInterval(0);
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return window;
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return window;
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}
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}
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6
main.c
6
main.c
@ -4,8 +4,8 @@
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#include "gl_utils.h"
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#include "gl_utils.h"
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#include "sand_sim.h"
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#include "sand_sim.h"
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#define GRID_W 1024
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#define GRID_W 2048
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#define GRID_H 1024
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#define GRID_H 2048
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static int g_fbWidth = 800;
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static int g_fbWidth = 800;
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static int g_fbHeight = 800;
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static int g_fbHeight = 800;
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SandSim sim;
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SandSim sim;
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@ -88,7 +88,7 @@ int main(void) {
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glUseProgram(program);
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glUseProgram(program);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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double sim_dt = 1.0 / 120.0;
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double sim_dt = 1.0 / 360.0;
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double currentTime = glfwGetTime();
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double currentTime = glfwGetTime();
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double accumulator = 0.0;
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double accumulator = 0.0;
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