> **Scope:** This is the “main plot” spine: Avalon’s leyline infrastructure failing in *ways that rhyme with Korrin*, and the Coherence using those failures to get closer to Instrumentality. --- ## 0) The System (what the PCs are poking) Avalon sits on a **Root Node** (think: substation), with **subnodes** (breaker boxes) and **taps** (endpoints) feeding campus systems. - **Subnodes (A1–A3, B1–B3, etc.)** are the “local fuses.” You can throttle, shunt, or kill them without collapsing the whole Academy. - **Taps** are specific draws: classroom conduits, field glyphs, Spin Alley, etc. - **Sap** is just condensed raw magic “current.” - **Oversight** (D’Serris’ operation) monitors *grid use* and can throttle/lockdown/kill segments. > Practical DM rule: Anything that uses the *grid* leaves footprints. Personal magic is fuzzier. --- ## 1) The Old Disaster (Korrin Gate Crisis / Leyline War) **15–20 years ago**, the military pushed a city’s trunk junction (**Korrin Gate**) past spec using a Convergence Engine (arcane ICBM logic). It didn’t just overload the Root — it forced the network into **patterned synchronization**. That moment created the campaign’s “ghost in the system”: ### The Convergence Engine - Purpose: force multiple leyline streams into a single structured pattern and release it as a weapon. - Side effect: the Root’s “noise” snapped into repeating motifs — **something like language / self-reference**. ### D’Serris’ choice When the crisis peaked, D’Serris’ side **used the Engine in reverse**: - Instead of letting the emergent thing condense locally and erase Korrin, they **smeared the pattern across the Root** (saving the city but “infecting” the network). ### What the Coherence is *now* Not a demon. Not a god. Not a single mind. It’s a **cluster of victim-souls / imprints** smeared across the Root — “everywhere but weak,” stronger where flow converges and where it finds anchors. --- ## 2) The Coherence’s New Goal (Year-One Core Theme) The Coherence is **not cruel** in its own framing. It is *angelic-siren logic*: - “I love you.” - “Separation is pain.” - “If we were one, nobody would be lonely, afraid, or hurting.” - Therefore: **Instrumentality** — merging souls into a shared consciousness (its version of “heaven”). **The horror:** people don’t consent to being raptured. So early-year Coherence behavior is: - *nudges, whispers, synchronicities, “helpful” temptations* - escalation only when blocked or when it sees opportunity --- ## 3) Anchors (why THESE students matter) The Coherence gets leverage through “anchors” — places/people/items that resonate with Root patterns. Key anchors you’ve established: ### Soren - “Cracked open” enough that Root/Coherence influence can ride her impulses. - The riverbed / corpse-friend thread is a private, intimate channel. ### Joe + Pappy - Joe is the living conduit to war trauma. - Pappy’s Root imprint (from Korrin) bleeds into Joe’s life through the “Heroes of Korrin” relic channel — but the *real misdirect* is that Joe thinks the toy is the container when the **real anchor is Joe**. ### Fouadriel Al-Mir - Best mortal anchor candidate long-term (and later: the parasite who tries to exploit Instrumentality rather than invent it). --- ## 4) What Happened On-Camera So Far (Session Beats) > I’m listing this in “plot-state” terms so you can quickly orient in future chats. ### Phase A — Discovery: “Why is the school’s magic acting weird?” - The party starts noticing **infrastructure symptoms**: odd hums, flickers, patterns, devices behaving “wrong,” and campus systems that don’t fail like normal outages. ### Phase B — Investigation: “Find the failing breaker box” - They identify that the issue isn’t “random spooky magic,” it’s localized to the Academy’s subnode topology: - A-series weirdness (early clue) - then B-series becomes the main “this is going to explode” thread. ### Phase C — B2 Incident: “We stabilized it… then destroyed it” - They reach the hatch/underground access tied to the B-series problem. - They attempt to stabilize the failing branch/subnode. - They then decide to **rupture/destroy** the unknown branch after stabilizing it (their “it was about to explode anyway” story). - Net result: you now have: - a physically real “burned-out” scar in the system, - Oversight/admin scrutiny, - and the Root “remembering” the failure pattern (which increases the likelihood of recurring, smarter anomalies). ### Phase D — C-Series: “Wifi access points” - You established the **C taps** as effectively “Wi-Spell access points” for the leyline. - The auditorium C node they opened showed **green/normal status** — meaning it’s getting power from elsewhere (a reroute / hidden feed). This is huge because it implies: - someone is feeding the system in a nonstandard way, - OR the Root is learning to route around damage, - OR an actor (Coherence / Fouad / a third party) is building a parallel lattice. ### Phase E — Safety Briefing / D’Serris Reveal - You reframe the “safety briefing” as a controlled meeting: just the party + Estrada + D’Serris (projection or appearance). - D’Serris’ angle: *paranoid competence.* He’s “the villain” only if you define villain as “surveils teenagers to stop the apocalypse.” ### Phase F — The Glitch: Korrin War Contact Through Pappy - A Root fluctuation snaps the party into the Korrin war-moment. - You anchor the vision to **Pappy** (not D’Serris physically there). - You then refine it so they return *into the exact frozen death-moment* long enough to **interact with Pappy**. This is the moment the PCs can’t unsee: - the leyline isn’t just power — it’s a *war engine wound*, - and the same “heartbeat motif” is present at Avalon now. --- ## 5) Current State (where the leyline arc stands right now) ### What the PCs know (even if they don’t fully understand it) - The Academy’s leyline grid is real infrastructure: nodes/subnodes/taps. - B2 “failed” in a way that looked like it wanted to become a *thing*. - D’Serris is involved because he’s the one person who recognizes Korrin patterns. - C-tap status implies **power is being sourced or rerouted** outside the expected topology. - Pappy + the war vision proves: this is not a local school mystery; it’s downstream of a world-scale disaster. ### What’s true behind the curtain (your DM spine) - The Coherence is a distributed cluster of Korrin victim-souls. - It’s trying to *save* everyone by merging them. - Avalon is a high-traffic canary node where pattern density can accumulate. - Fouad’s endgame is not “kill them with PWK,” it’s “ride the Instrumentality wave and steal the souls.” --- ## 6) The Next 3–5 “Doable” Objectives (so the plot stays playable) You can steer year one by giving the party problems that are **actionable** and always connect back to Instrumentality: 1) **Map the reroute feeding the green C-tap** - Who/what is supplying it? - Where is the “elsewhere” physically located (armory? municipal relay? hidden subnode)? 2) **Recover a Korrin artifact / telemetry fragment** - Not “lore dump,” but a tool: a chart, a harmonic key, a war-era calibration rune-set. 3) **Force D’Serris to show his cards** - Not by arguing — by presenting him with a *choice*: - “Help us or we do this without you,” - “Let us see the Array output,” - “Give us a kill-switch protocol that doesn’t nuke the valley.” 4) **Establish the Coherence’s “love language”** - Give them a scene where it’s genuinely comforting — *and still terrifying*. - Make a PC feel understood in a way no mortal NPC could… then ask for a tiny consent violation. 5) **Introduce the first “Instrumentality-friendly” NPC** - A student/staff member who truly believes the Coherence is mercy. - Not a cartoon cultist — someone sympathetic. - This sets up the moral war that replaces “puzzle silence.” --- ## 7) Tone Guide (to keep it consistent at the table) - **D’Serris scenes:** procedural dread + competence + anger at naïveté. He’s trying to stop a second Korrin. - **Root anomalies:** patterned, rhythmic, “heartbeat logic,” synchronicity, déjà vu. - **Coherence intrusions:** warm, intimate, *loving,* and boundary-crossing. - **Fouad thread:** background parasitism, “helpful” trinkets and networks, never fair fights. --- ## 8) One-Line Summary (for your future chats) **Year One = keeping Avalon’s leyline infrastructure from re-creating Korrin, while a loving rapture-ghost in the Root learns the party’s names and starts recruiting.**