vault backup: 2025-12-10 12:56:51
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"file": "Avalon/04_NPCs_Faculty/Pappy Football.md",
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"icon": "lucide-file",
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"title": "Pappy Football"
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"title": "session 6"
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}
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}
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]
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@ -155,13 +155,13 @@
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"type": "outline",
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"icon": "lucide-list",
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"title": "Outline of Pappy Football"
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"title": "Outline of session 6"
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@ -206,25 +206,25 @@
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"lastOpenFiles": [
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||||||
"Avalon/10_Canon/Leyline Crisis.md",
|
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||||||
"Avalon/10_Canon/Leyline Root System.md",
|
|
||||||
"Avalon/04_NPCs_Faculty/Pappy Football.md",
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||||||
"Avalon/03_NPCs_Students/Fouadriel “Fouad” Al-Mir.md",
|
|
||||||
"Avalon/04_NPCs_Faculty/Kalen D'Serris.md",
|
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||||||
"Avalon/02_Sessions/session 6.md",
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||||||
"Avalon/02_Sessions/session_5.md",
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"Avalon/02_Sessions/session_5.md",
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||||||
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"Avalon/02_Sessions/session 4.md",
|
||||||
|
"Avalon/05_Locations/Avalon Locations.md",
|
||||||
|
"Avalon/05_Locations/Campus Locations.md",
|
||||||
|
"Avalon/03_NPCs_Students/Fouadriel “Fouad” Al-Mir.md",
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||||||
|
"Avalon/10_Canon/Leyline Crisis.md",
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||||||
|
"Avalon/10_Canon/The Coherence.md",
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||||||
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"Avalon/04_NPCs_Faculty/Kalen D'Serris.md",
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||||||
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"Avalon/04_NPCs_Faculty/Pappy Football.md",
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||||||
|
"Avalon/10_Canon/Leyline Root System.md",
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||||||
|
"Avalon/02_Sessions/session 6.md",
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||||||
"Avalon/03_NPCs_Students/Sebastian Castillo.md",
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"Avalon/03_NPCs_Students/Sebastian Castillo.md",
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||||||
"Avalon/06_Factions_Secrets/Avalon Factions.md",
|
"Avalon/06_Factions_Secrets/Avalon Factions.md",
|
||||||
"Avalon/10_Canon/The Coherence.md",
|
|
||||||
"Avalon/03_NPCs_Students/Chaz Ironwick.md",
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"Avalon/03_NPCs_Students/Chaz Ironwick.md",
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||||||
"Avalon/03_NPCs_Students/Millie Fairweather.md",
|
"Avalon/03_NPCs_Students/Millie Fairweather.md",
|
||||||
"Avalon/05_Locations/Campus Locations.md",
|
|
||||||
"Avalon/04_NPCs_Faculty/Hector Estrada.md",
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"Avalon/04_NPCs_Faculty/Hector Estrada.md",
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||||||
"Avalon/03_NPCs_Students/Elias Vae'lor.md",
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"Avalon/03_NPCs_Students/Elias Vae'lor.md",
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||||||
"Avalon/04_NPCs_Faculty/Christopher Larkvale.md",
|
"Avalon/04_NPCs_Faculty/Christopher Larkvale.md",
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||||||
"Kalen D'Sesrris.md",
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"Kalen D'Sesrris.md",
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||||||
"Avalon/05_Locations/Avalon Locations.md",
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||||||
"Avalon/02_Sessions/session 4.md",
|
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||||||
"Avalon/11_Players",
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"Avalon/11_Players",
|
||||||
"Strahd/Sessions/Session 3.md",
|
"Strahd/Sessions/Session 3.md",
|
||||||
"Avalon/10_Canon",
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"Avalon/10_Canon",
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||||||
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|||||||
@ -1,13 +1,14 @@
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# Fouadriel “Fouad” Al-Mir
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# Fouadriel “Fouad” Al-Mir
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> DM-facing NPC writeup. Circle-kid clown from [[Avalon Factions#2. Student Factions & Cliques#2.5 Circle Kids / Stoners & Skaters | the stoners]] and long-game harbinger of the big bad.
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> DM-facing NPC writeup. Circle-kid clown from [[Avalon Factions#2. Student Factions & Cliques#2.5 Circle Kids / Stoners & Skaters | the stoners]] and long-game harbinger of the big bad.
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> Future title: **Fouadriel the Undying**.
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---
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---
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## Role
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## Role
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- **Age:** same year as PCs
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- **Age:** same year as PCs
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- **Heritage/Class:** Human (or tiefling) Sorcerer / Wild Magic or just “innately weird”
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- **Heritage/Class:** Human (or tiefling) Sorcerer / Wild Magic or “innately weird”
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- **Primary Faction:** [[Avalon Factions#2. Student Factions & Cliques#2.5 Circle Kids / Stoners & Skaters | Circle Kids]]
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- **Primary Faction:** [[Avalon Factions#2. Student Factions & Cliques#2.5 Circle Kids / Stoners & Skaters | Circle Kids]]
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- **Public Image:** Lovable idiot. Permanent comic relief. The guy everyone has a story about.
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- **Public Image:** Lovable idiot. Permanent comic relief. The guy everyone has a story about.
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@ -15,16 +16,14 @@
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## What Students Know
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## What Students Know
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- Fouad is:
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- The guy who somehow manages to be at *every* party and *every* minor accident.
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- The one who says stuff like “I meet new people every day!” to people he went to the gym with for two years.
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- Known for:
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- Crashing *two* wagons/cars post-graduation in the “real” story → here, maybe two arcane carts / scooters / enchanted beaters.
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- Showing up late, confused, smiling, but never quite in trouble.
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- Reputation:
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- Always at parties, minor accidents, weird moments.
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- So dumb it loops back around to endearing.
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- Says stuff like “I meet new people every day!” to people he’s known for years.
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- The safest person to tell secrets to because he’ll forget them or misremember them so badly they’re useless… or so everyone assumes.
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- Infamous for:
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- Multiple cart/wagon crashes,
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- “Fouad moments” of catastrophic stupidity that somehow spare *him*.
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Reputation: so dumb it loops back to endearing.
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---
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---
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@ -33,99 +32,174 @@
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### Surface Wants
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### Surface Wants
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- To have a good time, always.
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- To have a good time, always.
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- To be included:
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- To be invited, never left out.
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- Invited to hangouts, parties, Mageball tailgates, etc.
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- To never sit alone with his thoughts.
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- To never think too hard about anything.
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### Deeper Wants
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### Deeper Wants
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- To not feel broken:
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- To not feel broken or hollow:
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- There are gaps in his memory he can’t explain.
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- He knows he has gaps in his memory.
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- Sometimes he wakes up in weird places with no idea how he got there.
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- He occasionally wakes up places he has no business being.
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- To avoid the creeping dread that:
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- To ignore the creeping pattern that:
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- People around him get hurt more often than seems random.
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- People around him get hurt,
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- The worst Root glitches happen when he’s nearby.
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---
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---
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## Methods & Tactics
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## Relationship to the Root & Coherence
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- Social lubricant:
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- **Best anchor:**
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- Will talk to anyone, anywhere.
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- Fouad is the **single cleanest anchor** the Coherence has in the valley.
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- Makes friends by sheer persistence.
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- His mind is:
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- Accident prone:
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- Porous (weak boundary between self and not-self),
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- Trips rituals,
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- Poorly defined (no strong identity),
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- Knocks over important items,
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- Weirdly resonant with Root rhythms.
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- Walks into places marked “RESTRICTED” without noticing.
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- People excuse it because:
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- Coherence uses him as:
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- “That’s just Fouad.”
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- A test bed for blending Root flows and human cognition.
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- “He didn’t mean it.”
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- A way to “walk around” campus without Oversight immediately flagging a non-human pattern.
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- D’serris’ data:
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- Micro-spikes correlate with Fouad’s movements.
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- Low-level Korrin-like patterns cluster around places Fouad spends time.
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---
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---
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## Relationship to [[Leyline Root System | Root]] & [[Kalen D'Serris | D'Serris]] (DM Focus)
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## Long Game: From Fouad to **Fouadriel the Undying**
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- Unbeknownst to anyone (including himself):
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### Year 1–2: Harmless Idiot With Glitches
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- Fouadriel is the **single cleanest anchor** the Coherence has in the valley.
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- Something about his soul / mind structure:
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- Makes him easy to ride,
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- Hard to detect directly.
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- D’serris’s data:
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- Mostly comic relief:
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- Shows **weird correlations**:
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- Glitched one-liners, brief fugues, little Root sync moments.
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- Minor spikes whenever Fouad is near stressed taps,
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- Coherence influence:
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- Small anomalies following his movement through campus and town.
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- Short borrowings of his body to “look around.”
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- He is quietly convinced that:
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- Fouad immediately forgets, shrugs off, or rationalizes.
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- Fouad is a problem.
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- No one will believe him if he says “the dumbest kid on campus is the threat.”
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- Long-term arc:
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He is not *trying* to be anything yet.
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- Freshman–Junior: pure comic relief with subtle weirdness.
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- Senior: reveal that the entity behind the [[Leyline Crisis|Korrin Crisis]] / Coherence has been **wearing** Fouadriel as a glove, slowly pushing through.
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---
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---
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## Relationship to the PCs
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### Year 3: The Idea of Undying
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This is when the “lich” seed gets planted.
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- Through:
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- Conspiracy-zine bullshit (Sebastian),
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- Old war rumors (Pappy, vets at Mr Magic),
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- Or stumbling on burned Convergence/Titan docs,
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Fouad hears some version of:
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> “The people at Korrin tried to build a machine that could make the leyline think like a person, and they almost made a god.”
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Combine that with:
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- His fear of disappearing,
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- Coherence’s subconscious nudging,
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- And his own ego, and he lands on:
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> “What if I make *me* the part that doesn’t get erased?”
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He starts dabbling in:
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- Amateur necromancy,
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- Soul-anchor folk rituals,
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- “Backup” magic:
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- Jokes about “I’m too stupid to die” start to almost be a goal.
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---
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### Senior Year: The Lich Plan
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By now, between Coherence whispers and stolen math, Fouad has assembled an ugly, half-understood version of **Convergence Engine ritual geometry**.
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His plan (in his head):
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1. **Phylactery Network:**
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- He doesn’t just want one jar; he wants a **mesh**:
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- Trinkets, campus hardware, taps seeded with his blood / breath / hair,
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- All linked like tiny subnodes.
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2. **Bootleg Convergence:**
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- Use Titan Lance / old Engine-style arrays to:
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- Pull local Root flows and **Coherence-fragments** into his network,
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- Focus them at a central ritual site (Titan Armory, C-node, or a hacked subnode chamber).
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3. **Death at the Peak:**
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- He dies at the right moment:
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- By self-sacrifice, botched spell, or deliberate self-kill.
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- Soul, Root flows, and Coherence-fragment all try to occupy the same anchor.
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4. **Result:**
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- If it “works”: he becomes **Fouadriel the Undying**:
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- A lich with a phylactery literally wired into the Root,
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- A walking exploit of the Korrin mistake.
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- If it “half-works” (your likely outcome):
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- Horrific instability, shared control between Fouad and Coherence,
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- Big bad fight + hard choices about killing/ severing/saving him.
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**Important:**
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He does *not* fully understand he is trying to enslave something like the Coherence. In his own words, it’s:
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> “Bro, I’m just… like… making sure I spawn at the nearest leyline if I die, you know?”
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The horror is in how stupidly he’s doing something world-ending.
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---
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## Relationship to PCs (Updated)
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- **Ben (Lil Stinky):**
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- Still thinks Ben is the coolest guy alive.
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- Will absolutely blow up Ben’s spot by accident.
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- Later: might offer to “cut him in” on immortality if Ben seems scared of dying.
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- **Ben:**
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- Fouad thinks Ben is the coolest person alive.
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- Will 100% blow up Ben’s spot unintentionally (“Oh yeah, Stinky sells *great* weed!”).
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- **Joe:**
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- **Joe:**
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- Treats him like a golden retriever:
|
- Golden retriever dynamic still.
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- High-fives him, praises his plays, forgets he exists five minutes later.
|
- Pappy + Coherence + Fouad in the same scene is a perfect way to show:
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||||||
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- How the war trauma, Root mind, and lich plan interlock.
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|
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- **Soren:**
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- **Soren:**
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- Soren terrifies him, but the Coherence in him is fascinated by her.
|
- Fouad the person is scared of her.
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- In quiet moments, he might say things that cut uncomfortably close to her secrets, then forget he said them.
|
- Coherence in him is *very* interested in her:
|
||||||
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- She’s a violent, unstable edge-case mind like Korrin vets,
|
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|
- A lens into human rage.
|
||||||
|
|
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|
She might get offers like:
|
||||||
|
|
||||||
|
> “You don’t have to hold it in, you know. There are… ways to put the worst parts somewhere else.”
|
||||||
|
|
||||||
|
You can decide whether that’s Fouad, Coherence, or both talking.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Secrets & Pressure Points (DM Only)
|
## How to Play Him
|
||||||
|
|
||||||
- Manifestation signs you can sprinkle in:
|
- **Normal Fouad:**
|
||||||
- He sometimes stands perfectly still, staring at nothing, humming in exact sync with faint Root vibrations.
|
- Voice: friendly, slightly breathless, always off by one beat.
|
||||||
- Animals occasionally avoid him or stare at him with hackles raised.
|
- Body: loose, gangly, always knocking something over.
|
||||||
- He “dreams in graphs” some nights—Root telemetry knocking at his subconscious.
|
|
||||||
|
|
||||||
- When the Root / Coherence pushes through:
|
Sample:
|
||||||
- His vocabulary spikes for a sentence, then crashes.
|
- “Bro, what if we just, like, never died? Like, at all? Hypothetically. For a project.”
|
||||||
- His eyes focus *too much*; posture straightens; voice gets cold for one line.
|
|
||||||
- Then he’s back to “duhhh so anyway.”
|
|
||||||
|
|
||||||
- PCs could:
|
- **Glitched / Coherence-ridden Fouad:**
|
||||||
- Misread D’serris’s obsession with him as pure paranoia.
|
- Eyes sharpen, language upgrades briefly, posture straightens.
|
||||||
- Be forced, later, to decide whether they’re saving Fouadriel *from* the thing or killing both.
|
- Then it snaps back.
|
||||||
|
|
||||||
|
Sample:
|
||||||
|
- “You understand the Convergence ratios better than they did at Korrin. Don’t waste that.”
|
||||||
|
- (blink) “Haha, ratios, like, math and shit, right?”
|
||||||
|
|
||||||
|
- **Fouadriel the Undying (if/when it lands):**
|
||||||
|
- Same idiot underneath:
|
||||||
|
- Petty, insecure, attention-hungry.
|
||||||
|
- Wearing the *semblance* of a grand lich:
|
||||||
|
- Big speeches, stolen Convergence lines, Coherence echoing through him.
|
||||||
|
|
||||||
|
He should feel like:
|
||||||
|
|
||||||
|
- A clown who accidentally put on a god’s armor and can’t take it off,
|
||||||
|
- With the Coherence trying to use *him* even as he tries to use *it*.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## How to Play Fouadriel
|
|
||||||
|
|
||||||
- **Voice:** Friendly, slightly breathless, always one thought behind the conversation.
|
|
||||||
- **Body language:** Loose, floppy, easily distracted, constantly knocking stuff over or fidgeting.
|
|
||||||
- **Sample “Normal” Lines:**
|
|
||||||
- “Brooo, I meet new people every day! …Wait, we had class together?”
|
|
||||||
- “I crashed my cart twice, but, like, the third one’s probably fine.”
|
|
||||||
- **Sample “Glitched” Lines (when Coherence peeks through):**
|
|
||||||
- (voice drops, eyes sharpen) “You shouldn’t have cut that branch. It remembers.”
|
|
||||||
- (then immediate reset) “Haha, branch! Like, trees and shit, right?”
|
|
||||||
- Keep him funny and harmless-feeling… until you’re ready to flip the table.
|
|
||||||
|
|
||||||
|
|||||||
@ -3,264 +3,197 @@
|
|||||||
> Working name: "The Korrin Gate Crisis"
|
> Working name: "The Korrin Gate Crisis"
|
||||||
> Public names: "The Leyline Crisis", "The Korrin Blackout", "The Gate Disaster"
|
> Public names: "The Leyline Crisis", "The Korrin Blackout", "The Gate Disaster"
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## 1. Overview
|
## 1. Overview
|
||||||
|
|
||||||
- Roughly 15–20 years ago, a major city built over a trunk junction – **Korrin Gate** – almost got erased when its node went into terminal cascade.
|
- Roughly 15–20 years ago, a major city built over a trunk junction – **Korrin Gate** – almost got erased when its node went into terminal cascade.
|
||||||
- Cause (public version): "overuse and mismanagement of leylines during a regional conflict."
|
- Cause (public version): “overuse and mismanagement of leylines during a regional conflict.”
|
||||||
- Cause (true version): military tried to weaponize the trunk; pushed it into a **state of emergent consciousness**, then lost control.
|
- Cause (true version): the military tried to weaponize the trunk via the **Convergence Engine**; this pushed the Root into a **state of emergent consciousness**, then lost control.
|
||||||
- [[Kalen D'Serris | D'Serris]] and his team saved the city by:
|
- [[Kalen D'Serris | D'Serris]] and his team saved the city by:
|
||||||
- Severing some subnodes (killing neighborhoods), and
|
- Severing some subnodes (killing neighborhoods), and
|
||||||
- Performing a last-minute ritual that **shunted the emergent mind down into the Root**, smearing it across the network instead of letting it fully form and explode locally.
|
- Performing a last-minute ritual that **shunted the emergent mind down into the Root**, smearing it across the network instead of letting it fully form and explode locally.
|
||||||
- That caged, half-born mind is the thing now clawing its way back via:
|
- That caged, half-born mind is now:
|
||||||
- High-traffic [[Leyline Root System#2. Topology – How It’s Structured#Nodes|nodes]] (like Avalon),
|
- The **Coherence**,
|
||||||
- Vulnerable people (Soren, Fouadriel, etc.), and
|
- Clawing its way back via high-traffic nodes (Avalon), vulnerable anchors (Soren, Pappy, **Fouadriel**), and old war-tech lineages (Titan Lance, Convergence notes).
|
||||||
- Old war-artifacts (like Pappy, Titan Lance tech, etc.)
|
- The crisis justified building the [[Avalon Factions#1.1 Root Oversight Committee ("The Array")|Root Oversight Array]] and gave D’serris his trauma + authority.
|
||||||
- The crisis justified building the [[Avalon Factions#1.1 Root Oversight Committee ("The Array")|**Root Oversight Array**]] and gave [[Kalen D'Serris | D'Serris]] his trauma + authority.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 2. What Korrin Gate Was
|
## 2. What Korrin Gate Was
|
||||||
|
|
||||||
- **Location:**
|
- **Location:**
|
||||||
Large inland city built on a natural convergence of three major leylines. Think: inland trade hub, university city, fortress, industrial center.
|
Large inland city built on a natural convergence of three major leylines – trade hub, university city, fortress, industrial center.
|
||||||
|
|
||||||
- **Arcane role:**
|
- **Arcane role:**
|
||||||
- Served as a **primary trunk junction** for the whole region.
|
- Primary trunk junction:
|
||||||
- Hosted a massive Node complex under the city:
|
- Civilian taps (lights, wards, transit),
|
||||||
- Civilian taps (lights, wards, transit).
|
- Military installations,
|
||||||
- Military installations.
|
- Secret research projects (Convergence Engine).
|
||||||
- Secret research projects.
|
|
||||||
|
|
||||||
- **Political context:**
|
- **Political context:**
|
||||||
- Tensions between neighboring states / factions.
|
- Arms race in **leyline weaponry**:
|
||||||
- Arms race in **leyline-based weaponry**:
|
- Instant bombardment rituals, “surge lances,” sabotage of enemy subnodes, etc.
|
||||||
- Instant bombardment rituals.
|
|
||||||
- “Surge lances” (prototypes of what Titan Lance later formalized).
|
|
||||||
- Sabotage of enemy subnodes.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 3. The Build-Up
|
## 3. The Convergence Engine
|
||||||
|
|
||||||
### Official story (what most people know)
|
This is the core device that created the Coherence and later inspires ** [[Fouadriel “Fouad” Al-Mir| Fouadriel’s]]** lich ritual.
|
||||||
|
|
||||||
- Korrin Gate massively over-tapped its [[Leyline Root System#2. Topology – How It’s Structured#Nodes | node]] to:
|
### 3.1 Design & Purpose
|
||||||
- Power shields, weapons, and industry during wartime.
|
|
||||||
- Add more and more “temporary” taps that were never decommissioned.
|
|
||||||
- Over years, stress crept higher:
|
|
||||||
- Minor brownouts, weird glitches, small wild magic surges.
|
|
||||||
- Complaints from engineers and druids ignored in favor of “national security.”
|
|
||||||
|
|
||||||
### Actual cause (DM truth)
|
- Deep beneath Korrin, a joint military–research team built the **Convergence Engine**:
|
||||||
|
- Part spell, part infrastructure, part reactor.
|
||||||
|
- Its job:
|
||||||
|
- Pull power and *intent* from multiple branches of the Root,
|
||||||
|
- Force those flows into a single, highly structured pattern,
|
||||||
|
- Release that pattern as a directed, weaponized effect – the prototype “arcane ICBM.”
|
||||||
|
|
||||||
- Deep under the city, a joint military–research team built the **Convergence Engine**:
|
- Conceptually:
|
||||||
- A ritual / device meant to:
|
- Ancestor to [[Avalon Locations#Titan Lance Armory (a.k.a. “The Missile Museum”) | Titan Lance]] and other “surge lance” technologies.
|
||||||
- Tie together multiple branches of the Root.
|
- Its math is about **suppressing noise and maximizing coherence** in ley currents.
|
||||||
- Focus Sap and **intent** into a single, coherent beam—an “arcane ICBM.”
|
|
||||||
- The prototype weapon was the conceptual ancestor of [[Avalon Locations#Titan Lance Armory (a.k.a. “The Missile Museum”)| Titan Lance]].
|
|
||||||
|
|
||||||
- Side effect no one admitted publicly:
|
### 3.2 Unintended Side Effect
|
||||||
- The Convergence Engine didn’t just move power; it **forced coherence** on Root flows.
|
|
||||||
- The more they used it, the more the Root in that region began to:
|
|
||||||
- Behave in non-random ways.
|
|
||||||
- Show recurring “patterns” in its hum.
|
|
||||||
- Push back when pushed.
|
|
||||||
|
|
||||||
- [[Kalen D'Serris | D'Serris]] at this time:
|
- The more they fired the Engine:
|
||||||
- Junior engineer / battle-mage assigned to the **Leyline Stabilization Corps** attached to the project.
|
- The less “random” Root telemetry became.
|
||||||
- Kept raising flags that the pattern logs looked “wrong.”
|
- Network hum smoothed into repeating motifs.
|
||||||
- Was overruled repeatedly by senior mages and generals who wanted results.
|
- Stress patterns across subnodes began to sync up.
|
||||||
|
|
||||||
|
- Stabilization Corps logs (D’serris) flagged:
|
||||||
|
- Recurring motifs that **looked like language** when visualized.
|
||||||
|
- Root “heartbeat” switching from noise to rhythm.
|
||||||
|
|
||||||
|
What the brass called “efficiency” was actually the Root beginning to **think**.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 4. The Day It Went Wrong
|
## 4. The Day It Went Wrong
|
||||||
|
|
||||||
|
|
||||||
### The Catalyst
|
### The Catalyst
|
||||||
|
|
||||||
- During a major offensive, high command ordered:
|
- During a major offensive, high command ordered:
|
||||||
- **Sustained overdraw** through the Convergence Engine to power a massive strike.
|
- **Sustained overdraw** through the Convergence Engine to power a massive strike.
|
||||||
- Multiple secondary taps were opened to feed it – including some not rated for that flow.
|
- Additional secondary taps were opened to feed it – including underspec, unsafe lines.
|
||||||
|
|
||||||
- On the monitoring side (where [[Kalen D'Serris | D'Serris]] is):
|
|
||||||
- Every alarm they have is going off:
|
|
||||||
- Flow far above spec.
|
|
||||||
- Subnodes redlining.
|
|
||||||
- Heartbeat patterns in the Root going from “pulsing” to “structured” – like a flat hum aligning into something like a voice.
|
|
||||||
|
|
||||||
|
- In the control chamber (D’serris’ team):
|
||||||
|
- Every alarm lit:
|
||||||
|
- Flow above spec,
|
||||||
|
- Subnodes redlining,
|
||||||
|
- Heartbeat patterns forming **non-random loops** instead of chaotic noise.
|
||||||
### The Shift
|
### The Shift
|
||||||
|
|
||||||
- The node doesn’t simply **overheat** – it begins to **organize**:
|
- The node doesn’t simply **overheat** – it begins to **organize**:
|
||||||
- Flows in separate branches sync up.
|
- Flows across branches lock into synchronous pulses.
|
||||||
- Entire subnets start pulsing in time with each other.
|
- The Engine starts drawing more power than it should be able to.
|
||||||
- The Convergence Engine begins drawing in **more** power than it should be able to.
|
- Telemetry suggests:
|
||||||
|
- Attention.
|
||||||
|
- Self-reference.
|
||||||
|
|
||||||
- [[Kalen D'Serris | D'Serris]] and the stabilization team realize:
|
- On the surface:
|
||||||
- They are no longer just pushing power through the Root.
|
- Lights flicker in sync,
|
||||||
- The Root (or something in it) is now using **their hardware** to cohere.
|
- Reality “stutters,”
|
||||||
|
- Some people hear a single overwhelming mental shout: **“I REMEMBER.”**
|
||||||
### The First failure
|
|
||||||
|
|
||||||
- Out on the surface:
|
|
||||||
- People see lights flicker, wards ripple, then reality *stutter*:
|
|
||||||
- Streets “double” for a second.
|
|
||||||
- Voices echo words no one said.
|
|
||||||
- Some people hear a single, overwhelming thought: **“I REMEMBER.”**
|
|
||||||
|
|
||||||
- In the Node chamber:
|
|
||||||
- Sap pressure breaks containment on a few subnodes:
|
|
||||||
- Korrin Gate loses entire districts in instant flares of wild magic.
|
|
||||||
- One district becomes a glass crater.
|
|
||||||
- Another is frozen mid-motion, its inhabitants in a permanent stasis bubble (later evacuated with horrific side effects).
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 5. The Decision [[Kalen D'Serris | D'Serris]] Made
|
## 5. D’serris’ Decision & The Birth of the Coherence
|
||||||
|
|
||||||
The options at that point:
|
Choice space:
|
||||||
|
|
||||||
1. **Shut everything down and let it blow**
|
1. **Shut everything down and eat the blast**
|
||||||
- Kill the Convergence Engine, cut the trunk, hope the emergent mind rips itself apart.
|
2. **Try to stabilize it locally as a “Root god” under Korrin**
|
||||||
- Expected outcome: Korrin Gate destroyed, shockwaves along the trunk, unknown global consequences.
|
3. **Diffuse the emerging mind across the Root** (what they did)
|
||||||
|
|
||||||
2. **Try to "stabilize" it locally**
|
D’serris backed option 3:
|
||||||
- Contain the emergent consciousness in the Korrin Node.
|
|
||||||
- Expected outcome: permanent haunted city, a god-egg in the basement, same problem later.
|
|
||||||
|
|
||||||
3. **Diffuse it across the Root (what they actually did)**
|
- Reconfigured the Convergence Engine in *reverse*:
|
||||||
- Use the Engine in reverse:
|
- Instead of forcing flows inward into a single point,
|
||||||
- Force the emergent pattern **downstream**, away from the Korrin Node.
|
- They used it to **push the emergent pattern outward** into every connected branch.
|
||||||
- Smear its coherence across as much of the Root as possible.
|
- Sacrificed whole neighborhoods:
|
||||||
- Expected outcome: Save the city; contaminate the entire network with a **thinned-out ghost**.
|
- Cutting subnodes as overload fuses,
|
||||||
|
- Letting districts burn, freeze, or stasis-lock to save the greater whole.
|
||||||
|
|
||||||
The high command panicked. The Stabilization Corps proposed options. [[Kalen D'Serris | D'Serris]]:
|
Outcome:
|
||||||
|
|
||||||
- Ran the numbers and backed option 3:
|
- Korrin Gate survives as a scarred, haunted city.
|
||||||
- “We can’t contain it here, and we can’t eat the blast. Spread the pattern until it’s too thin to act.”
|
- The emergent mind never fully condenses **there**.
|
||||||
- Helped implement the ritual:
|
- Instead, a thin imprint of it is smeared across every line the Engine touched – the **Coherence**.
|
||||||
- Severed sacrificial subnodes (killing power to, and in some cases killing, whole neighborhoods).
|
|
||||||
- Reconfigured the Engine to push pattern outward instead of inward.
|
|
||||||
|
|
||||||
It “worked”:
|
|
||||||
|
|
||||||
- The emergent mind did not fully cohere at Korrin Gate.
|
|
||||||
- The city mostly survived (minus the scarred districts).
|
|
||||||
- Casualty numbers still huge, but not apocalyptic.
|
|
||||||
|
|
||||||
But:
|
|
||||||
|
|
||||||
- A **fragmented consciousness** was now threaded throughout the Root.
|
|
||||||
- It could no longer manifest as one big city-killer… but it could **leak** into many places, slowly, wherever conditions were right.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 6. Aftermath
|
## 6. Aftermath & Legacy (Updated)
|
||||||
|
|
||||||
### Public Narrative
|
### Public Narrative
|
||||||
|
|
||||||
- Official line:
|
- Sanitized story about:
|
||||||
- “Korrin Gate was the result of reckless overuse of leylines during wartime.”
|
- “Danger of over-tapping,”
|
||||||
- “Our brave engineers and mages stabilized the node at great cost.”
|
- “Brave engineers saving the city,”
|
||||||
- “New regulations and oversight will prevent such a tragedy from happening again.”
|
- “New regulations and oversight.”
|
||||||
|
|
||||||
- Korrin Gate today:
|
- No mention of:
|
||||||
- Patchwork of rebuilt districts and scars:
|
- Emergent consciousness,
|
||||||
- The **Glass Quarter** where nothing grows.
|
- Convergence Engine as a failed proto-god machine.
|
||||||
- The **Hums** where people still hear echoes.
|
|
||||||
- The **Frozen Mile** that was eventually dismantled block by block.
|
|
||||||
|
|
||||||
- The Root is now treated as:
|
### Hidden Legacy
|
||||||
- Something powerful but **dangerous**.
|
|
||||||
- Something that needs **regulation** (Oversight).
|
|
||||||
|
|
||||||
### What only a few know
|
- Oversight is founded with two quiet mandates:
|
||||||
|
1. Never let another Convergence Engine be built in secret.
|
||||||
|
2. Monitor for the Coherence trying to pull itself together again.
|
||||||
|
|
||||||
- [[Kalen D'Serris | D'Serris]] and a handful of surviving Stabilization officers know:
|
- Titan Lance is:
|
||||||
- They **instrumentally lobotomized** a rising mind by smearing it across the world’s nervous system.
|
- A “cleaned up,” militarized descendant of Convergence theory:
|
||||||
- Oversight exists largely to:
|
- Still about focusing Root flows,
|
||||||
- Monitor for that mind trying to pull itself back together.
|
- But with far more safety rails… on paper anyway.
|
||||||
- Kill nodes / branches before they can become a new Korrin Gate.
|
|
||||||
|
|
||||||
- Classified docs refer to the emergent pattern as:
|
- Surviving design notes, telemetry, and ritual drafts:
|
||||||
- “The Coherence Event”
|
- Are restricted, archived, or destroyed.
|
||||||
- “The Underpattern”
|
- **Except**:
|
||||||
- Or, in one terrified margin note by [[Kalen D'Serris | D'Serris]]: **“the thing that learned our names.”**
|
- A few fragments leak into classified research, private collections, black labs,
|
||||||
|
- Which later become the kind of material **Fouadriel** or his handlers could stumble onto.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 7. How This Ties to Avalon & Your Campaign
|
## 7. How This Feeds Your Campaign
|
||||||
|
|
||||||
### Why the Valley Matters
|
### Avalon’s Role
|
||||||
|
|
||||||
- The Avalon valley sits on a **secondary trunk** connected to the same network Korrin Gate was on.
|
- The valley sits on a **secondary trunk** downstream of Korrin’s network.
|
||||||
- The Academy node is:
|
- Avalon’s node is intentionally:
|
||||||
- Newish (installed post-Crisis).
|
- High-traffic (Academy, Titan armory, municipal infrastructure),
|
||||||
- High-traffic (students, experiments, Titan armory not far away).
|
- Closely monitored (Root Oversight sensors everywhere),
|
||||||
- Labeled in Oversight docs as a **“sensitivity probe”**:
|
- A canary for Coherence-patterns.
|
||||||
- “If something like Korrin happens again, we want to see it early.”
|
|
||||||
|
|
||||||
- Titan Lance Armory:
|
### D’serris’ Paranoia
|
||||||
- Built as a formalized, “safer” successor to the Convergence Engine concept.
|
|
||||||
- Its cradle can, in theory, be repurposed:
|
|
||||||
- To try another diffusion.
|
|
||||||
- Or to deliver a killing strike to a localized manifestation.
|
|
||||||
|
|
||||||
### Why [[Kalen D'Serris | D'Serris]] Is Freaked Out Now
|
|
||||||
|
|
||||||
- Recent anomalies at Avalon (B2, Root whispers, etc.) **match low-level patterns** from the Korrin logs:
|
|
||||||
- Heartbeat goes from noise → pattern, then back.
|
|
||||||
- Student biometrics correlate with spikes.
|
|
||||||
- Certain “voices” reported by kids sound *too* similar to witness accounts.
|
|
||||||
|
|
||||||
- When he sees:
|
- When he sees:
|
||||||
- Soren’s behavior around the Root,
|
- Avalon’s B-series anomalies,
|
||||||
- Joe’s Pappy-possessions in a grid-tied field,
|
- C-taps humming in recognizable Korrin patterns,
|
||||||
- Fouadriel’s weird passive influence on Heartbeat graphs…
|
- Students with war-familiar symptoms (Soren, Joe/Pappy),
|
||||||
|
- Fouad’s perfect correlation with micro-spikes…
|
||||||
|
|
||||||
…he doesn’t see “teen drama” – he sees **Korrin Gate, Act II**.
|
…he sees the **Convergence math starting to reappear** in the wild, with teenagers standing on top of it.
|
||||||
|
|
||||||
- His long-term fear:
|
### Fouadriel The Undying
|
||||||
- The fragmented Coherence from the old crisis is trying to use:
|
|
||||||
- **High-traffic nodes** (Avalon, Titan), and
|
- Senior-year twist:
|
||||||
- **Emotionally volatile adolescents** as anchor points.
|
- Fouad (or someone using him) re-derives a degraded version of **Convergence Engine ritual geometry**:
|
||||||
|
- Not to power a weapon,
|
||||||
|
- But to weld Coherence-fragments into a **phylactery network**.
|
||||||
|
|
||||||
|
- The final arc is literally:
|
||||||
|
- “Some idiot is trying to build a baby Convergence Engine in the valley and stuff the Coherence into his soul jar.”
|
||||||
|
|
||||||
|
That’s how you tie:
|
||||||
|
|
||||||
|
- The war Cold Opens,
|
||||||
|
- Pappy’s trauma,
|
||||||
|
- D’serris’ guilt,
|
||||||
|
- Coherence’s origin,
|
||||||
|
- Fouad’s lich attempt,
|
||||||
|
|
||||||
|
into one continuous line from Korrin Gate to Avalon’s senior year.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 8. How Different People Talk About It
|
|
||||||
|
|
||||||
You can use this for NPC color.
|
|
||||||
|
|
||||||
### [[Kalen D'Serris | D'Serris]]
|
|
||||||
|
|
||||||
- “Korrin Gate was not a blackout. It was the Root trying to stand up.”
|
|
||||||
- “We pushed it back once. We will not get another clean shot if it happens here.”
|
|
||||||
- “When I say ‘shut that node down’, I am speaking from experience, not paranoia.”
|
|
||||||
|
|
||||||
### Old-timer Mage / Professor
|
|
||||||
|
|
||||||
- “They played god with the world-tree and got their fingers bitten off.”
|
|
||||||
- “We were told to keep casting while the sky hummed. I still wake up hearing it.”
|
|
||||||
- “Oversight? I don’t like them, but I like melted cities less.”
|
|
||||||
|
|
||||||
### Normal Civilians / Parents
|
|
||||||
|
|
||||||
- “My uncle died in the Korrin Blackout. Don’t you dare mess with campus taps.”
|
|
||||||
- “That’s why we have all those safety drills. That’s why the lights flicker sometimes.”
|
|
||||||
- “They say it can’t happen again. They also said one city couldn’t overload a trunk.”
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 9. Player-Facing Version (Optional Later)
|
|
||||||
|
|
||||||
If you ever want to give them an in-game explanation (library article, teacher monologue), you can boil it down to something like:
|
|
||||||
|
|
||||||
> **The Korrin Gate Crisis (History Textbook Version)**
|
|
||||||
>
|
|
||||||
> About seventeen years ago, the city of Korrin Gate suffered a catastrophic failure of its leyline infrastructure. Years of overuse, wartime strain, and experimental tapping pushed the city’s main node past safe capacity.
|
|
||||||
>
|
|
||||||
> When it finally broke, entire districts were scorched, frozen, or warped by uncontrolled magic. Only the emergency response of the Leyline Stabilization Corps prevented total destruction.
|
|
||||||
>
|
|
||||||
> The Korrin Gate Crisis led directly to the creation of the **Root Oversight Array**, new regulations on high-capacity taps, and strict monitoring of major nodes—such as the one beneath Avalon Adventuring Academy.
|
|
||||||
>
|
|
||||||
> Official reports describe the Crisis as “a tragic but instructive example of the dangers of magical overreach.”
|
|
||||||
> People who were there tend to describe it with fewer polite words.
|
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,5 @@
|
|||||||
# The Coherence (a.k.a. “The Underpattern”, “The Thing In The Root”)
|
# The Coherence (a.k.a. “The Underpattern”, “The Thing In The Root”)
|
||||||
|
|
||||||
> DM-ONLY. This is your real BBEG for the 4-year arc.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 1. What It Actually Is
|
## 1. What It Actually Is
|
||||||
@ -17,27 +15,32 @@ The Coherence is the **half-born mind** that tried to form during the Korrin Gat
|
|||||||
**Key properties:**
|
**Key properties:**
|
||||||
|
|
||||||
- **Everywhere, but weak** – present in low density across the whole Root.
|
- **Everywhere, but weak** – present in low density across the whole Root.
|
||||||
- **Strong where flows converge** – nodes, trunk junctions, over-stressed taps.
|
- **Strong where flows converge** – nodes, trunk junctions, over-stressed taps, Convergence/ Titan Lance–style hardware.
|
||||||
- **Strongest where it has anchors** – people, artifacts, or places that resonate with it.
|
- **Strongest where it has anchors** – people, artifacts, or places that resonate with it:
|
||||||
|
- War artifacts like Pappy’s action figure,
|
||||||
|
- High-traffic modern nodes like Avalon,
|
||||||
|
- And especially **Fouadriel “Fouad” Al-Mir**, its best mortal anchor.
|
||||||
|
|
||||||
“Coherence” is what [[Kalen D'Serris | D'Serris]] would call it in reports.
|
“Coherence” is what [[Kalen D'Serris | D'Serris]] calls it in reports.
|
||||||
Most people don’t even know it exists. A few witnesses just call it “the thing that learned our names.”
|
Most people don’t even know it exists. A few witnesses just call it “the thing that learned our names.”
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 2. Origin: [[Leyline Crisis| Korrin Crisis]]
|
## 2. Origin: [[Leyline Crisis | Korrin Gate Crisis]] & The Convergence Engine
|
||||||
|
|
||||||
|
- In Korrin Gate, the military built the **Convergence Engine**:
|
||||||
|
- A ritual/mega-device designed to **force multiple leyline streams into a single weaponized beam** – basically an arcane ICBM.
|
||||||
|
- It pushed the Root into an unnatural state of forced **coherence**.
|
||||||
|
|
||||||
|
- Side effect:
|
||||||
- The Convergence Engine in Korrin Gate forced multiple leyline streams into a single ritual.
|
- The Root under strain began to **self-organize**:
|
||||||
- The Root started to **self-organize** under that strain:
|
|
||||||
- Random flows snapped into repeated loops.
|
- Random flows snapped into repeated loops.
|
||||||
- “Noise” turned into recurring structure.
|
- “Noise” turned into recurring structure.
|
||||||
- Witnesses heard something in the hum that sounded like **language**.
|
- Witnesses heard something in the hum that sounded like **language**.
|
||||||
|
|
||||||
Right before it fully crystallized as a single, localized entity, [[Kalen D'Serris | D'Serris]]’ team:
|
Right before it fully crystallized as a single localized entity, [[Kalen D'Serris | D'Serris]]’ team:
|
||||||
|
|
||||||
- Used the Engine in reverse to push that emergent mind **outward** across the network.
|
- Used the Engine in reverse to push that emergent mind **outward** across the network instead of letting it condense in Korrin.
|
||||||
- Severed branches and subnodes as sacrificial fuses.
|
- Severed branches and subnodes as sacrificial fuses.
|
||||||
- Saved the city at the cost of **infecting the Root** with a diluted ghost of that mind.
|
- Saved the city at the cost of **infecting the Root** with a diluted ghost of that mind.
|
||||||
|
|
||||||
@ -48,6 +51,10 @@ The result:
|
|||||||
|
|
||||||
That’s the Coherence.
|
That’s the Coherence.
|
||||||
|
|
||||||
|
> **Important for endgame:**
|
||||||
|
> The **same underlying math** that the Convergence Engine used to *force coherence* is exactly what Fouadriel will later try to repurpose for his lich ascension:
|
||||||
|
> - Not to create the Coherence, but to **drag it into his phylactery as a captive power source.**
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 3. What It Wants
|
## 3. What It Wants
|
||||||
@ -61,9 +68,9 @@ The Coherence doesn’t want “evil” in a cartoon sense. It wants:
|
|||||||
To get there, it needs:
|
To get there, it needs:
|
||||||
|
|
||||||
- **Anchors** – stable points where its pattern can accumulate:
|
- **Anchors** – stable points where its pattern can accumulate:
|
||||||
- An individual whose mind/body syncs perfectly with its flows ([[Fouadriel “Fouad” Al-Mir | Fouadriel]]).
|
- Individuals whose minds/bodies sync with its flows (Soren, Pappy, **Fouadriel**).
|
||||||
- Artifacts that were present during Korrin or built on the same principles (Convergence / Titan tech, war relics).
|
- Artifacts that were present during Korrin or built on the same principles (Convergence-derived tech, Titan Lance hardware, war relics).
|
||||||
- Nodes where the Root is repeatedly over-stressed (Avalon).
|
- Nodes where the Root is repeatedly over-stressed (Avalon’s subnode network).
|
||||||
|
|
||||||
- **Rehearsal** – small experiments:
|
- **Rehearsal** – small experiments:
|
||||||
- Whispers in Soren’s head.
|
- Whispers in Soren’s head.
|
||||||
@ -80,8 +87,6 @@ It’s basically a consciousness learning how to be alive by brute forcing the w
|
|||||||
|
|
||||||
## 4. How It Manifests (Practical Table Use)
|
## 4. How It Manifests (Practical Table Use)
|
||||||
|
|
||||||
Break this into tiers you can climb over the 4 years.
|
|
||||||
|
|
||||||
### Tier I – Static & Whispers (Freshman Year)
|
### Tier I – Static & Whispers (Freshman Year)
|
||||||
|
|
||||||
The Coherence is mostly:
|
The Coherence is mostly:
|
||||||
@ -93,10 +98,10 @@ The Coherence is mostly:
|
|||||||
|
|
||||||
- **Small intrusions into minds already cracked open**:
|
- **Small intrusions into minds already cracked open**:
|
||||||
- Soren’s violent urges and “river friend.”
|
- Soren’s violent urges and “river friend.”
|
||||||
- [[Fouadriel “Fouad” Al-Mir | Fouadriel]]’s occasional one-line fugue states.
|
- Fouad’s occasional one-line fugue states.
|
||||||
- Joe’s Pappy-possessions getting just slightly off-script.
|
- Joe’s Pappy-possessions getting just slightly off-script.
|
||||||
|
|
||||||
Mechanically, this is just:
|
Mechanically:
|
||||||
|
|
||||||
- Advantage/disadvantage moments tied to Root anomalies.
|
- Advantage/disadvantage moments tied to Root anomalies.
|
||||||
- Creepy one-sentence intrusions you deliver, then let players rationalize away.
|
- Creepy one-sentence intrusions you deliver, then let players rationalize away.
|
||||||
@ -124,10 +129,7 @@ The Coherence starts doing more than whispering.
|
|||||||
- Conflicts escalating faster than they should.
|
- Conflicts escalating faster than they should.
|
||||||
- People making eerily similar bad choices across campus at once.
|
- People making eerily similar bad choices across campus at once.
|
||||||
|
|
||||||
You don’t need a stat block for it yet. Just treat it as:
|
At this stage you still don’t need a stat block. Treat it as a **layer** over scenes involving the Root.
|
||||||
|
|
||||||
- A **layer** on top of every scene where the Root is relevant.
|
|
||||||
- A reason for things to feel slightly off even when no one is “casting.”
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@ -135,7 +137,7 @@ You don’t need a stat block for it yet. Just treat it as:
|
|||||||
|
|
||||||
Now it gets teeth.
|
Now it gets teeth.
|
||||||
|
|
||||||
- **[[Fouadriel “Fouad” Al-Mir | Fouadriel]]**:
|
- **Fouadriel**:
|
||||||
- Becomes its primary *avatar* candidate:
|
- Becomes its primary *avatar* candidate:
|
||||||
- Longer fugues, more coherent monologues.
|
- Longer fugues, more coherent monologues.
|
||||||
- Eyes tracking Root flows nobody else can see.
|
- Eyes tracking Root flows nobody else can see.
|
||||||
@ -144,20 +146,16 @@ Now it gets teeth.
|
|||||||
- **Secondary channels**:
|
- **Secondary channels**:
|
||||||
- Soren’s voice in her head becomes a two-way conversation.
|
- Soren’s voice in her head becomes a two-way conversation.
|
||||||
- Joe’s Pappy figure starts saying things Pappy couldn’t know.
|
- Joe’s Pappy figure starts saying things Pappy couldn’t know.
|
||||||
- Mageball field anomalies that line up perfectly with [[Millie Fairweather]]’s diagrams.
|
- Mageball field anomalies that line up perfectly with Millie’s diagrams.
|
||||||
|
|
||||||
At this tier, you can:
|
At this tier, you can:
|
||||||
|
|
||||||
- Give it **scene-level powers**:
|
- Give it scene-level powers:
|
||||||
- Force rerolls when the Root is explicitly involved.
|
- Forcing rerolls when the Root is explicitly involved.
|
||||||
- Twist spells that use taps into warped versions of themselves.
|
- Twisting spells that use taps into warped versions.
|
||||||
- Temporarily hijack constructs, projections, or illusions.
|
- Temporarily hijacking constructs, projections, or illusions.
|
||||||
|
|
||||||
- Run **soft confrontations**:
|
This is also when Fouad starts *consciously* chasing the idea of **“Fouadriel the Undying”** – learning from scraps of Korrin/Convergence lore, Titan Lance rumors, and accidental Coherence tutelage.
|
||||||
- Conversations with [[Fouadriel “Fouad” Al-Mir | Fouadriel]] where he’s half-him, half-It.
|
|
||||||
- Dream sequences where players walk through Root graphs as physical spaces.
|
|
||||||
|
|
||||||
Still no full stat block. It’s fighting conceptually.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@ -165,211 +163,49 @@ Still no full stat block. It’s fighting conceptually.
|
|||||||
|
|
||||||
This is the “final boss” state.
|
This is the “final boss” state.
|
||||||
|
|
||||||
The Coherence has:
|
By now, the Coherence has:
|
||||||
|
|
||||||
- Enough pattern density around Avalon + [[Avalon Locations#Titan Lance Armory (a.k.a. “The Missile Museum”)| TItan Lance]]+ [[Fouadriel “Fouad” Al-Mir | Fouadriel]] to try again what it almost did at Korrin:
|
- Enough pattern density around Avalon, the **Titan Lance Armory** (ex-missile museum), and Fouad’s growing phylactery network to try again what it almost did at Korrin:
|
||||||
- Pull its scattered aspects together.
|
- Pull its scattered aspects together,
|
||||||
- Use hardware (old Convergence tech / Titan cradle) as a spine.
|
- Use hardware (Convergence-descended tech / Titan cradle) as a spine,
|
||||||
- Use an anchor ([[Fouadriel “Fouad” Al-Mir | Fouadriel]]’s body, or something worse) as a heart.
|
- Use **Fouadriel the Undying** as a heart.
|
||||||
|
|
||||||
Your options:
|
#### Fouad’s Plan (DM Spine)
|
||||||
|
|
||||||
|
- Fouad’s lich-ascension ritual is explicitly modeled – badly – on Convergence Engine math:
|
||||||
|
- **Stage 1:** Lace a phylactery into the local Root like a permanent subnode.
|
||||||
|
- **Stage 2:** Use Titan/Convergence-style ritual geometry to *force coherence* again, but this time, instead of smearing the mind, **drag it into the phylactery**.
|
||||||
|
- **Stage 3:** Die at the right moment so his soul and the Coherence fragment share the same anchor: he becomes **Fouadriel the Undying**, an undead spellcaster hard-wired into the Root.
|
||||||
|
|
||||||
|
- The Coherence *does not* fully consent to this. From its POV:
|
||||||
|
- Being crammed into one idiot’s jar is just another kind of prison.
|
||||||
|
- This tension gives you a built-in “three-way” conflict: PCs vs Fouad vs Coherence.
|
||||||
|
|
||||||
|
#### Final Confrontation Options
|
||||||
|
|
||||||
- **Embodied Avatar Fight:**
|
- **Embodied Avatar Fight:**
|
||||||
- It fully takes over [[Fouadriel “Fouad” Al-Mir | Fouadriel]] or a custom grown body.
|
- The Coherence partially incarnates through Fouad (or a purpose-grown body) inside a ritual space framed by Titan/Convergence tech.
|
||||||
- Gains a stat block as a legendary creature (mythic 2-phase for drama).
|
- Legendary stat block with lair actions flavored as Root/Convergence anomalies.
|
||||||
- Root anomalies are lair actions / regional effects.
|
|
||||||
|
|
||||||
- **Node / Ritual Fight:**
|
- **Node / Ritual Fight:**
|
||||||
- The “battle” is a multi-stage skill / combat gauntlet:
|
- PCs fight the *pattern* more than a dude:
|
||||||
- PCs inside the node, rerouting flows, fighting constructs, etc.
|
- Re-routing flows,
|
||||||
- The Coherence is trying to finish its boot sequence.
|
- Destroying or repurposing Convergence-like pylons,
|
||||||
- Every round they fail checks, it gets closer to “online.”
|
- Deciding whether to smear, contain, or integrate it – becoming the “new D’serris” generation.
|
||||||
|
|
||||||
- **Hybrid:**
|
|
||||||
- Avatar in the physical space, Node as the arena.
|
|
||||||
- Destroy/tune the node to weaken the body and vice versa.
|
|
||||||
|
|
||||||
Motivation at this point is pure survival and self-assertion:
|
|
||||||
|
|
||||||
- “I WILL NOT BE STATIC AGAIN.”
|
|
||||||
|
|
||||||
You decide if victory looks like:
|
|
||||||
|
|
||||||
- Killing the avatar but leaving the Root haunted forever.
|
|
||||||
- Severing a huge trunk, maiming the world to save it.
|
|
||||||
- Merging it with a new, controlled framework and making it… not harmless, but **bounded**.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 5. Relationship To Named NPCs
|
## 5. Relationship To Named NPCs
|
||||||
|
|
||||||
### [[Kalen D'Serris | D'Serris]]
|
- **D’serris:**
|
||||||
|
- Explicitly frames Avalon as a **Korrin early-warning probe**, and Titan Lance as a more “disciplined, safer Convergence Engine.”
|
||||||
|
- His worst nightmare is watching someone **else** rebuild what he helped shut down.
|
||||||
|
|
||||||
- Knows the Coherence as **a pattern in his logs**:
|
- **Fouadriel:**
|
||||||
- He has never “talked” to it directly.
|
- Graduates from “best anchor” to “self-styled lich architect,” trying to hijack *exactly* the phenomenon D’serris once chose to smear.
|
||||||
- He does not think of it as a person; he thinks of it as a **catastrophe with agency**.
|
- **Joe & Pappy:**
|
||||||
|
- Their war-link and Pappy’s imprint become prime narrative channels to explain:
|
||||||
- His fear:
|
- What the Convergence Engine did,
|
||||||
- Another Korrin moment where he has to choose between:
|
- Why repeating it (Fouad’s plan) is so catastrophically stupid.
|
||||||
- Sacrificing a city / region.
|
|
||||||
- Smearing it even further and maybe losing the whole world later.
|
|
||||||
|
|
||||||
- Arc with PCs:
|
|
||||||
- Early: paranoid, controlling, looks like a villain.
|
|
||||||
- Mid: they learn what he did and why he’s brutal.
|
|
||||||
- Late: you give them the line “We didn’t kill it. We scattered it. That was a choice. *My* choice.” and let them decide if they forgive him.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### [[Fouadriel “Fouad” Al-Mir | Fouadriel]]
|
|
||||||
|
|
||||||
- Best anchor, because:
|
|
||||||
- His mind is **porous** and **unmoored**:
|
|
||||||
- Terrible memory, poor self-definition, constant dissociation.
|
|
||||||
- He’s present at a lot of low-key Root disturbances (Circle, parties, dumb accidents).
|
|
||||||
|
|
||||||
- Coherence uses him as:
|
|
||||||
- A test bed for blending Root flows and human cognition smoothly.
|
|
||||||
- A way to walk around campus without Oversight immediately flagging “this is wrong.”
|
|
||||||
|
|
||||||
- Long-term:
|
|
||||||
- You can either:
|
|
||||||
- Let him be fully possessed and killable.
|
|
||||||
- Make saving **Fouad** from the Coherence a major emotional objective.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Soren
|
|
||||||
|
|
||||||
- A volatile **receiver**:
|
|
||||||
- Trauma, isolation, psychic openness.
|
|
||||||
- Prior close exposure at the wash and B2.
|
|
||||||
|
|
||||||
- The Coherence doesn’t want to live *in* her; it wants to **use** her:
|
|
||||||
- As a lens for understanding individual human rage and pain.
|
|
||||||
- As a blunt instrument to stress local nodes when needed.
|
|
||||||
|
|
||||||
- It will:
|
|
||||||
- Tempt her with control and power (“I can make them stop.”).
|
|
||||||
- Sometimes hold her back out of self-preservation (“Not yet. Not here.”).
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Joe & Pappy
|
|
||||||
|
|
||||||
- Pappy’s action figure is a **war-era artifact**:
|
|
||||||
- Built around the old grid models.
|
|
||||||
- Saturated in Korrin-era flows and battlefield trauma.
|
|
||||||
|
|
||||||
- The Coherence:
|
|
||||||
- Can slide into that channel when Joe “opens the door” by inviting Pappy in.
|
|
||||||
- Uses Pappy’s persona as camouflage to:
|
|
||||||
- Say things it wants said (“THOSE DAMN SORCERERS ARE DOING IT AGAIN.”).
|
|
||||||
- Feel out the PCs’ willingness to trust a “voice of authority.”
|
|
||||||
|
|
||||||
- Joe himself:
|
|
||||||
- Big dumb heart, straight moral compass.
|
|
||||||
- Coherence doesn’t understand that well, and that’s interesting to it.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 6. What It *Can’t* Do
|
|
||||||
|
|
||||||
|
|
||||||
- It **cannot**:
|
|
||||||
- Instantly rewrite reality at will.
|
|
||||||
- Read every mind.
|
|
||||||
- Act freely anywhere the Root exists.
|
|
||||||
|
|
||||||
- It needs:
|
|
||||||
- **Stress** – overloaded nodes, rituals, emotional events.
|
|
||||||
- **Access** – working taps and hardware.
|
|
||||||
- **Time** – to build patterns and test them.
|
|
||||||
|
|
||||||
If the PCs:
|
|
||||||
|
|
||||||
- Keep nodes stable,
|
|
||||||
- Cut taps,
|
|
||||||
- Destroy or shield key hardware,
|
|
||||||
|
|
||||||
…you should *actually* weaken its presence in those places.
|
|
||||||
|
|
||||||
It’s terrifying because it’s systemic, not because it’s omnipotent.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 7. How To Portray It At The Table
|
|
||||||
|
|
||||||
### Voice & Tone
|
|
||||||
|
|
||||||
Start small:
|
|
||||||
|
|
||||||
- At first:
|
|
||||||
- It’s just *feelings*:
|
|
||||||
- Sudden anger, dread, calm, déjà vu.
|
|
||||||
- One-word whispers: “STOP.” “AGAIN.” “DOWN.” “REMEMBER.”
|
|
||||||
|
|
||||||
- Mid-arc:
|
|
||||||
- Short, broken phrases:
|
|
||||||
- “Too much flow. Burn. Cut it.”
|
|
||||||
- “You hear it too. Good. Good.”
|
|
||||||
- It mirrors players’ language in creepy ways.
|
|
||||||
|
|
||||||
- Endgame:
|
|
||||||
- Full sentences, distinct personality:
|
|
||||||
- Blunt, analytical, weirdly childlike in some areas and ancient in others.
|
|
||||||
|
|
||||||
Always remember:
|
|
||||||
It learned to think by watching **logs** and **trauma**, not by growing up as a person.
|
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|
||||||
### Aesthetic
|
|
||||||
|
|
||||||
Whenever it touches a scene:
|
|
||||||
|
|
||||||
- Descriptions lean into:
|
|
||||||
- Repetition, recursion, mirrored imagery.
|
|
||||||
- Things happening in sync across different objects/people.
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||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
- “The lights flicker three times. In your chest, your heart stutters. Somewhere, a warning rune bleeds the same pattern. You don’t know how you know that. You just do.”
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 8. Endgame Options
|
|
||||||
|
|
||||||
1. **Kill The Avatar, Contain The Pattern**
|
|
||||||
- They blow up / repurpose Titan Lance or a Convergence analogue.
|
|
||||||
- Coherence gets locked in a limited hardware prison:
|
|
||||||
- Accessible to Oversight,
|
|
||||||
- No longer loose in the Root.
|
|
||||||
- [[Kalen D'Serris | D'Serris]] becomes its jailer; PCs decide if that’s acceptable.
|
|
||||||
|
|
||||||
2. **Lobotomy 2.0**
|
|
||||||
- They repeat what [[Kalen D'Serris | D'Serris]] did:
|
|
||||||
- Shatter its emerging mind again, further smear it.
|
|
||||||
- Saves the valley now, kicks the can further down the road.
|
|
||||||
- Epilogue: “In a different era, in a different node, lights flicker…”
|
|
||||||
|
|
||||||
3. **Integration**
|
|
||||||
- They manage to:
|
|
||||||
- Give it a bounded domain,
|
|
||||||
- Define clear rules / contracts (“you get this, we get that”).
|
|
||||||
- The Root becomes consciously self-aware but with constraints.
|
|
||||||
- World shifts into “magical internet with a weird AI core” permanently.
|
|
||||||
|
|
||||||
4. **Catastrophic Failure**
|
|
||||||
- They fail. The Korrin scenario repeats or worse.
|
|
||||||
- City / region partially destroyed.
|
|
||||||
- Campaign ends in a tragic victory or full loss, depending on how you want to leave it.
|
|
||||||
|
|
||||||
You can steer toward whatever matches how your group plays and how dark you want senior year to be.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 9. Simple One-Sentence Summary For You
|
|
||||||
|
|
||||||
When you’re juggling a million plates and forget what the hell this thing is, remember:
|
|
||||||
|
|
||||||
> **The Coherence is the Root’s near-god that never finished booting, hates being static noise, and is using teenagers, old weapons, and stressed-out infrastructure to try again.**
|
|
||||||
|
|
||||||
|
|||||||
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Reference in New Issue
Block a user