vault backup: 2025-12-04 12:46:48
This commit is contained in:
parent
d325224e00
commit
4b8c6b00ba
24
.obsidian/workspace.json
vendored
24
.obsidian/workspace.json
vendored
@ -11,14 +11,10 @@
|
||||
"id": "6e169ae6a9aed54f",
|
||||
"type": "leaf",
|
||||
"state": {
|
||||
"type": "markdown",
|
||||
"state": {
|
||||
"file": "AndrewNotes/Strahd/Sessions/Session 3.md",
|
||||
"mode": "source",
|
||||
"source": true
|
||||
},
|
||||
"icon": "lucide-file",
|
||||
"title": "Session 3"
|
||||
"type": "graph",
|
||||
"state": {},
|
||||
"icon": "lucide-git-fork",
|
||||
"title": "Graph view"
|
||||
}
|
||||
}
|
||||
]
|
||||
@ -154,13 +150,12 @@
|
||||
"state": {
|
||||
"type": "outline",
|
||||
"state": {
|
||||
"file": "AndrewNotes/Strahd/Sessions/Session 3.md",
|
||||
"followCursor": false,
|
||||
"showSearch": false,
|
||||
"searchQuery": ""
|
||||
},
|
||||
"icon": "lucide-list",
|
||||
"title": "Outline of Session 3"
|
||||
"title": "Outline"
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -195,14 +190,19 @@
|
||||
},
|
||||
"active": "6e169ae6a9aed54f",
|
||||
"lastOpenFiles": [
|
||||
"AndrewNotes/Avalon/02_Sessions/session 4.md",
|
||||
"AndrewNotes/Avalon/02_Sessions/session 6.md",
|
||||
"AndrewNotes/Strahd/Sessions/Session 3.md",
|
||||
"AndrewNotes/Strahd/Enemies",
|
||||
"AndrewNotes/Strahd/Locations/Barovia.md",
|
||||
"AndrewNotes/Strahd/Locations/Castle Ravenloft.md",
|
||||
"AndrewNotes/Strahd/Locations/Vallaki.md",
|
||||
"AndrewNotes/Strahd/Locations",
|
||||
"AndrewNotes/Avalon/02_Sessions/session 4.md",
|
||||
"AndrewNotes/Strahd/Sessions",
|
||||
"AndrewNotes/Strahd/Arcs",
|
||||
"AndrewNotes/Strahd/Items",
|
||||
"AndrewNotes/Strahd/Characters",
|
||||
"AndrewNotes/Avalon/02_Sessions/session_5.md",
|
||||
"AndrewNotes/Avalon/02_Sessions/session 6.md",
|
||||
"session 6.md",
|
||||
"AndrewNotes/Strahd/Session 3",
|
||||
"AndrewNotes/Strahd",
|
||||
|
||||
0
AndrewNotes/Strahd/Locations/Barovia.md
Normal file
0
AndrewNotes/Strahd/Locations/Barovia.md
Normal file
0
AndrewNotes/Strahd/Locations/Castle Ravenloft.md
Normal file
0
AndrewNotes/Strahd/Locations/Castle Ravenloft.md
Normal file
0
AndrewNotes/Strahd/Locations/Vallaki.md
Normal file
0
AndrewNotes/Strahd/Locations/Vallaki.md
Normal file
@ -6,4 +6,25 @@ date: 2025-12-04
|
||||
arc: Vallaki
|
||||
status: planning
|
||||
next: "[[session_4]]"
|
||||
---
|
||||
---
|
||||
# Session Intro
|
||||
>[!quote] Out of Character:
|
||||
>“Last time, you left the Village of Barovia behind and set out along the Old Svalich Road, following a clue about Mad Mary’s daughter and a toymaker’s village. It’s been a while for us; it’s been a while for them too.”
|
||||
|
||||
>[!quote] Time Skip
|
||||
> For days, you walk the same road through the same gray forest beneath the same pale sky. The sun never truly shows itself — only a lighter patch in the clouds.
|
||||
> Once, you pass a farmhouse with its door hanging open. No bodies, no blood, just plates still set at the table and a cradle gently rocking in the draft.
|
||||
> Another day, you hear distant weeping in the fog. By the time you reach the sound, you find only a single shoe in the mud.
|
||||
> The mists are patient. The road is patient. [[Barovia]] does not seem surprised to see you.
|
||||
> “Before we zoom into the present scene, each of you: give me _one small moment_ from these days on the road. Something your character did, or a way we saw them handle the weight of this place.”
|
||||
> “We pick up on the **third morning** since you left the village of Barovia…”
|
||||
|
||||
# Broken Riders
|
||||
10-15 minutes.
|
||||
>[!quote] Narration
|
||||
>The fog has been thick for hours, muffling even your own footsteps. When the wind shifts, a new smell rolls through it — hot iron and rot, fresh enough to sting.
|
||||
>A shape stumbles out of the mist ahead of you.
|
||||
>Or… what’s left of one.
|
||||
>Its flank is torn open, ribs glittering slick and white beneath shredded muscle. Its left eye hangs loose by a thread of sinew. Steam rises from its wounds in slow, choking billows.
|
||||
>The animal takes two trembling steps toward you, lifts its head as if asking for help,
|
||||
> and collapses sideways with a _wet, cracking thud_, its legs folding like snapped reeds.
|
||||
Loading…
x
Reference in New Issue
Block a user