vault backup: 2025-12-04 12:46:48
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.obsidian/workspace.json
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.obsidian/workspace.json
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"file": "AndrewNotes/Strahd/Sessions/Session 3.md",
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"title": "Session 3"
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"state": {
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"type": "outline",
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"state": {
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"file": "AndrewNotes/Strahd/Sessions/Session 3.md",
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"title": "Outline of Session 3"
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"title": "Outline"
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AndrewNotes/Strahd/Locations/Barovia.md
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AndrewNotes/Strahd/Locations/Barovia.md
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AndrewNotes/Strahd/Locations/Castle Ravenloft.md
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AndrewNotes/Strahd/Locations/Castle Ravenloft.md
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AndrewNotes/Strahd/Locations/Vallaki.md
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AndrewNotes/Strahd/Locations/Vallaki.md
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@ -6,4 +6,25 @@ date: 2025-12-04
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arc: Vallaki
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arc: Vallaki
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status: planning
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status: planning
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next: "[[session_4]]"
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next: "[[session_4]]"
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---
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---
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# Session Intro
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>[!quote] Out of Character:
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>“Last time, you left the Village of Barovia behind and set out along the Old Svalich Road, following a clue about Mad Mary’s daughter and a toymaker’s village. It’s been a while for us; it’s been a while for them too.”
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>[!quote] Time Skip
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> For days, you walk the same road through the same gray forest beneath the same pale sky. The sun never truly shows itself — only a lighter patch in the clouds.
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> Once, you pass a farmhouse with its door hanging open. No bodies, no blood, just plates still set at the table and a cradle gently rocking in the draft.
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> Another day, you hear distant weeping in the fog. By the time you reach the sound, you find only a single shoe in the mud.
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> The mists are patient. The road is patient. [[Barovia]] does not seem surprised to see you.
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> “Before we zoom into the present scene, each of you: give me _one small moment_ from these days on the road. Something your character did, or a way we saw them handle the weight of this place.”
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> “We pick up on the **third morning** since you left the village of Barovia…”
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# Broken Riders
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10-15 minutes.
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>[!quote] Narration
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>The fog has been thick for hours, muffling even your own footsteps. When the wind shifts, a new smell rolls through it — hot iron and rot, fresh enough to sting.
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>A shape stumbles out of the mist ahead of you.
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>Or… what’s left of one.
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>Its flank is torn open, ribs glittering slick and white beneath shredded muscle. Its left eye hangs loose by a thread of sinew. Steam rises from its wounds in slow, choking billows.
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>The animal takes two trembling steps toward you, lifts its head as if asking for help,
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> and collapses sideways with a _wet, cracking thud_, its legs folding like snapped reeds.
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