vault backup: 2025-12-04 12:55:42
This commit is contained in:
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31e52c8e35
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17
.obsidian/workspace.json
vendored
17
.obsidian/workspace.json
vendored
@ -11,10 +11,14 @@
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"id": "6e169ae6a9aed54f",
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"id": "6e169ae6a9aed54f",
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"type": "leaf",
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"type": "leaf",
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"state": {
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"state": {
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"type": "graph",
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"type": "markdown",
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"state": {},
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"state": {
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"icon": "lucide-git-fork",
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"file": "Strahd/Sessions/Session 3.md",
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"title": "Graph view"
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"mode": "source",
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"source": true
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},
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"icon": "lucide-file",
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"title": "Session 3"
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}
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}
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}
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}
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]
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]
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@ -150,12 +154,13 @@
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"state": {
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"state": {
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"type": "outline",
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"type": "outline",
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"state": {
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"state": {
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"file": "Strahd/Sessions/Session 3.md",
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"followCursor": false,
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"followCursor": false,
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"showSearch": false,
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"showSearch": false,
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"searchQuery": ""
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"searchQuery": ""
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},
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},
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"icon": "lucide-list",
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"icon": "lucide-list",
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"title": "Outline"
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"title": "Outline of Session 3"
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}
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}
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},
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},
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{
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{
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@ -188,7 +193,7 @@
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"table-editor-obsidian:Advanced Tables Toolbar": false
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"table-editor-obsidian:Advanced Tables Toolbar": false
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}
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}
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},
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},
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"active": "f009896958144529",
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"active": "6e169ae6a9aed54f",
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"lastOpenFiles": [
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"lastOpenFiles": [
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"Avalon/02_Sessions/session 6.md",
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"Avalon/02_Sessions/session 6.md",
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"Strahd/Sessions/Session 3.md",
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"Strahd/Sessions/Session 3.md",
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@ -21,6 +21,7 @@ next: "[[session_4]]"
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# Broken Riders
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# Broken Riders
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10-15 minutes.
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10-15 minutes.
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## The Horse
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>[!quote] Narration
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>[!quote] Narration
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>The fog has been thick for hours, muffling even your own footsteps. When the wind shifts, a new smell rolls through it — hot iron and rot, fresh enough to sting.
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>The fog has been thick for hours, muffling even your own footsteps. When the wind shifts, a new smell rolls through it — hot iron and rot, fresh enough to sting.
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>A shape stumbles out of the mist ahead of you.
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>A shape stumbles out of the mist ahead of you.
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@ -28,3 +29,35 @@ next: "[[session_4]]"
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>Its flank is torn open, ribs glittering slick and white beneath shredded muscle. Its left eye hangs loose by a thread of sinew. Steam rises from its wounds in slow, choking billows.
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>Its flank is torn open, ribs glittering slick and white beneath shredded muscle. Its left eye hangs loose by a thread of sinew. Steam rises from its wounds in slow, choking billows.
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>The animal takes two trembling steps toward you, lifts its head as if asking for help,
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>The animal takes two trembling steps toward you, lifts its head as if asking for help,
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> and collapses sideways with a _wet, cracking thud_, its legs folding like snapped reeds.
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> and collapses sideways with a _wet, cracking thud_, its legs folding like snapped reeds.
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Ask them what they do. If they stall, prompt:
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1. Do you approach?
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2. Keep your distance?
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3. Check the tracks?
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4. Call out?
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If they choose to poke around, nothing moves or attacks. Just a horse bleeding into the mud. The forest holds its breath.
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## The Rider
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>[!quote] Narration
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> The fog behind the fallen horse shifts again.
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> You hear armor clattering. Not marching — stumbling.
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> A second horse steps forward, led not by reins, but by momentum alone. Its rider sits slumped in the saddle, head lolling at an angle that a human neck should not allow.
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> The rider’s helmet has been crushed inward. Bone pushes through broken metal like chalk through tin.
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> The horse takes one more step.
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> The rider slides sideways off its back.
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> He hits the ground spine-first.
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> **CRACK**
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> The sound echoes. Too loud. Too close.
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> The man’s body folds wrong in the middle, legs twitching independently of the torso, nerves firing their last confused signals.
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If they examine the body:
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- The spine is shattered in 3 places
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- Shoulders dislocated.
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- Lower jaw broken, and hanging by a hinge of skin.
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- He did screaming, in pain, and recently.
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He is holding:
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- Something wrapped in a blood-stained scrap of parchment.
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- A wooden toy figure painted with a smile.
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- Burned into the back- "Is No Fun, Is No Blinsky"
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## The Thing in The Mist
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